"cpsetup.txt" { "theater_conditions" { "?nightmap" "1" } "checkpoint" { "AttackingTeam" "security" "controlpoint" "cp1" "controlpoint" "cp2" "controlpoint" "cp3" "controlpoint" "cachepoint4" "controlpoint" "cp5" "controlpoint" "cp6" "controlpoint" "cp7" "spawnzones" { "disablespawns" "1" "0" "spawnzone1" "1" "spawnzone2" "2" "spawnzone3" "3" "spawnzone4" "4" "spawnzone5" "5" "spawnzone6" "6" "spawnzone7" } "entities" { // Cache d "obj_weapon_cache" { "origin" "1730 -1456 23" "angles" "0 270 0" "targetname" "cache_4" "teamnumber" "3" "ControlPoint" "cachepoint4" "TakeDamageBullets" "0" } "point_controlpoint" { "origin" "1730 -1456 23" "angles" "0 270 0" "targetname" "cachepoint4" } } } }