"cpsetup.txt" { "navfile" "ins_chinatown" "nightlighting" "0" "checkpoint" { "AttackingTeam" "security" "controlpoint" "cz_a" "controlpoint" "cz_b" "controlpoint" "cz_c" "controlpoint" "cb_1" "controlpoint" "cz_e" "controlpoint" "cz_f" "controlpoint" "cb_2" "controlpoint" "cz_h" "spawnzones" { "disablespawns" "1" "0" "sz_a" "1" "sz_b" "2" "sz_c" "3" "sz_d" "4" "sz_e" "5" "sz_f" "6" "sz_g" } } "entities" { // Cache 1 "obj_weapon_cache" { "origin" "673 1 0" "angles" "0 270 0" "targetname" "cache_1" "teamnumber" "3" "ControlPoint" "cb_1" "TakeDamageBullets" "0" } "point_controlpoint" { "origin" "673 1 41" "angles" "0 270 0" "targetname" "cb_1" } // Cache 2 "obj_weapon_cache" { "origin" "-2632 42 0" "angles" "0 270 0" "targetname" "cache_2" "teamnumber" "3" "ControlPoint" "cb_2" "TakeDamageBullets" "0" } "point_controlpoint" { "origin" "-2632 42 41" "angles" "0 270 0" "targetname" "cb_2" } } }