"cpsetup.txt" { "theater_conditions" { "?nightmap" "1" } "checkpoint" { "AttackingTeam" "security" "controlpoint" "cp_a" "controlpoint" "cp_b" "controlpoint" "cp_c" "controlpoint" "cp_d" "controlpoint" "cp_e" "controlpoint" "cp_f" "controlpoint" "cp_g" "controlpoint" "cp_h" "controlpoint" "cp_i" "controlpoint" "cp_J" "controlpoint" "cp_k" "controlpoint" "cachepoint_L" "controlpoint" "cp_m" "spawnzones" { "disablespawns" "1" "0" "spawnzone_1" "1" "spawnzone_2" "2" "spawnzone_3" "3" "spawnzone_4" "4" "spawnzone_5" "5" "spawnzone_6" "6" "spawnzone_7" "7" "spawnzone_8" "8" "spawnzone_9" "9" "spawnzone_10" "10" "spawnzone_11" "11" "spawnzone_12" "12" "spawnzone_13" "13" "spawnzone_14" "14" "spawnzone_15" } "entities" { // Cache L "obj_weapon_cache" { "origin" "-1553 -3375 4239" "angles" "0 0 0" "targetname" "cache_L" "teamnumber" "3" "ControlPoint" "cachepoint_L" "TakeDamageBullets" "0" } "point_controlpoint" { "origin" "-1553 -3375 4239" "angles" "0 0 0" "targetname" "cachepoint_L" } } } }