"cpsetup.txt" { // TakBar Supported Modes: // - Ambush // - Firefight // - Push // - Occupy(null) // - Strike(null) // - Checkpoint "ambush" { "AttackingTeam" "insurgents" "controlpoint" "cp_vip1" "controlpoint" "cp_vip2" "spawnzones" { "disablespawns" "1" "0" "spawnzone_firefight" } } "firefight" { "controlpoint" "cp1" "controlpoint" "cp3" "controlpoint" "cp5" "spawnzones" { "disablespawns" "1" "0" "spawnzone_firefight" } } "push" { "AttackingTeam" "security" "controlpoint" "cp1" "controlpoint" "cp2" "controlpoint" "cp5" "controlpoint" "cachepoint_final" "spawnzones" { "disablespawns" "1" "0" "spawnzone_push1" "1" "spawnzone_push2" "2" "spawnzone_push3" } "entities" { // Final Cache "obj_weapon_cache" { "origin" "-856 -7888 -127" "angles" "0.000000 0 0.000000" "targetname" "cachepoint_g" "teamnumber" "3" "ControlPoint" "cachepoint_final" "TakeDamageBullets" "0" "DestructibleWhenActiveOnly" "1" } "point_controlpoint" { "origin" "-856 -7888 -44" "angles" "0.000000 0 0.000000" "targetname" "cachepoint_final" } } } "checkpoint" { "AttackingTeam" "security" "controlpoint" "cp1" "controlpoint" "cp2" "controlpoint" "cp3" "controlpoint" "cp4" "controlpoint" "cp5" "controlpoint" "cp6" "controlpoint" "cp7" "spawnzones" { "0" "spawnzone1" "1" "spawnzone2" "2" "spawnzone3" "3" "spawnzone4" "4" "spawnzone5" "5" "spawnzone6" "6" "spawnzone7" } } }