//panama_canal "exterior.spawn.ins" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "1.0" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Traffic Ambience "playlooping" { "volume" "0.5" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_02.wav" } // Seagull Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.3, 0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.8" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2,0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.5, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.4, 0.6" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "1.0" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "1.0" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\blast_1.wav" "wave" "(soundscape\emitters\Oneshot\blast_2.wav" "wave" "(soundscape\emitters\Oneshot\blast_3.wav" "wave" "(soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Tigr "playlooping" { "volume" "1.0" "pitch" "120" "origin" "3330, -4813, 106;" "wave" "soundscape\emitters\loop\humvee_loop.wav" "soundlevel" "SNDLVL_100dB" } // Comm Trailer Tower "playlooping" { "volume" "0.4" "pitch" "90" "origin" "3001, -3734, 472;" "wave" "soundscape\emitters\loop\small_radio_mast.wav" "soundlevel" "SNDLVL_70dB" } // Comm Trailer Engine "playlooping" { "volume" "1.0" "pitch" "125" "origin" "2941, -3715, 101;" "wave" "soundscape\emitters\loop\fishing_boat_distant.wav" "soundlevel" "SNDLVL_85dB" } // Crane "playlooping" { "volume" "1.0" "pitch" "60" "origin" "2384, -5246, 360;" "wave" "soundscape\emitters\loop\radio_tower_moving.wav" "soundlevel" "SNDLVL_110dB" } } "exterior.spawn.security" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "1.0" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Traffic Ambience "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_02.wav" } // Train Distant Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\emitters\loop\de_train_trainloop.wav" } // Seagull Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.1, 0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.8" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2,0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.5, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.4, 0.6" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "1.0" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "1.0" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\blast_1.wav" "wave" "(soundscape\emitters\Oneshot\blast_2.wav" "wave" "(soundscape\emitters\Oneshot\blast_3.wav" "wave" "(soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Diesel Loc "playlooping" { "volume" "1.0" "pitch" "100" "origin" "-2466, 7234, 160;" "wave" "soundscape\emitters\loop\diesel_train_idle.wav" "soundlevel" "SNDLVL_100dB" } // Amtrac "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-1705, 9182, 124;" "wave" "soundscape\emitters\loop\apc_idle_01.wav" "soundlevel" "SNDLVL_100dB" } // Humvee "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-1274, 9479, 104;" "wave" "soundscape\emitters\loop\humvee_loop.wav" "soundlevel" "SNDLVL_100dB" } // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-3678, 6248 260;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } } "exterior.highway" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "1.0" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Traffic Ambience "playlooping" { "volume" "0.7" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_02.wav" } // Train Distant Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\emitters\loop\de_train_trainloop.wav" } // Seagull Ambience "playlooping" { "volume" "0.08" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.2" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.8" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2,0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.5, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.4, 0.6" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "1.0" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "1.0" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\blast_1.wav" "wave" "(soundscape\emitters\Oneshot\blast_2.wav" "wave" "(soundscape\emitters\Oneshot\blast_3.wav" "wave" "(soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Diesel Loc "playlooping" { "volume" "0.7" "pitch" "100" "origin" "-2466, 7234, 160;" "wave" "soundscape\emitters\loop\diesel_train_idle.wav" "soundlevel" "SNDLVL_100dB" } // Amtrac "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-1705, 9182, 124;" "wave" "soundscape\emitters\loop\apc_idle_01.wav" "soundlevel" "SNDLVL_100dB" } // Humvee "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-1274, 9479, 104;" "wave" "soundscape\emitters\loop\humvee_loop.wav" "soundlevel" "SNDLVL_100dB" } // Sewers "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-966, 8606, 49;" "wave" "soundscape\emitters\loop\large_water_tank.wav" "soundlevel" "SNDLVL_NORM" } // Sewers "playlooping" { "volume" "1.0" "pitch" "95" "origin" "1721, 6662, 51;" "wave" "soundscape\emitters\loop\large_water_tank.wav" "soundlevel" "SNDLVL_NORM" } // Sewers "playlooping" { "volume" "1.0" "pitch" "95" "origin" "4456, -1689, 49;" "wave" "soundscape\emitters\loop\large_water_tank.wav" "soundlevel" "SNDLVL_NORM" } // Sewers "playlooping" { "volume" "1.0" "pitch" "95" "origin" "5085, -4555, 51;" "wave" "soundscape\emitters\loop\large_water_tank.wav" "soundlevel" "SNDLVL_NORM" } // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "3580, 188, 97;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } } "exterior.construction.area" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "1.0" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Traffic Ambience "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_02.wav" } // Seagull Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.3" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.8" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2,0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.5, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.4, 0.6" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "1.0" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "1.0" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\blast_1.wav" "wave" "(soundscape\emitters\Oneshot\blast_2.wav" "wave" "(soundscape\emitters\Oneshot\blast_3.wav" "wave" "(soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // M939 Truck Idle "playlooping" { "volume" "1.0" "pitch" "90" "origin" "2975, -1358, 117;" "wave" "soundscape\emitters\loop\big_truck.wav" "soundlevel" "SNDLVL_100dB" } // Toilet Piss "playlooping" { "volume" "1.0" "pitch" "100" "origin" "3423, -821, 86;" "wave" "soundscape\emitters\loop\water_splashing_indoor.wav" "soundlevel" "SNDLVL_NORM" } // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "3580, 188, 97;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } } "exterior.scrap.yard" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "1.0" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Traffic Ambience "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_02.wav" } // Seagull Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.3" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.8" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2,0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.5, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.4, 0.6" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "1.0" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "1.0" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\blast_1.wav" "wave" "(soundscape\emitters\Oneshot\blast_2.wav" "wave" "(soundscape\emitters\Oneshot\blast_3.wav" "wave" "(soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "3580, 188, 97;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "2896, 3056, 83;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "2823, 3433, 83;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-1203, 5425, 91;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } // Trash Flies "playlooping" { "volume" "1.0" "pitch" "100" "origin" "-1012, 6253, 66;" "wave" "soundscape\emitters\loop\flies_swarm_m.wav" "soundlevel" "SNDLVL_NORM" } // Diesel Loc "playlooping" { "volume" "0.7" "pitch" "100" "origin" "-2466, 7234, 160;" "wave" "soundscape\emitters\loop\diesel_train_idle.wav" "soundlevel" "SNDLVL_100dB" } // Amtrac "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-1705, 9182, 124;" "wave" "soundscape\emitters\loop\apc_idle_01.wav" "soundlevel" "SNDLVL_100dB" } // Humvee "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-1274, 9479, 104;" "wave" "soundscape\emitters\loop\humvee_loop.wav" "soundlevel" "SNDLVL_100dB" } } "exterior.railway" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "soundmixer" "default_mix" // City Ambience "playlooping" { "volume" "1.0" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Traffic Ambience "playlooping" { "volume" "0.5" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_02.wav" } // Train Distant Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\emitters\loop\de_train_trainloop.wav" } // Seagull Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.07" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.3" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.8" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2,0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.5, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.4, 0.6" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "1.0" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "1.0" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\blast_1.wav" "wave" "(soundscape\emitters\Oneshot\blast_2.wav" "wave" "(soundscape\emitters\Oneshot\blast_3.wav" "wave" "(soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Diesel Loc "playlooping" { "volume" "0.7" "pitch" "100" "origin" "-2466, 7234, 160;" "wave" "soundscape\emitters\loop\diesel_train_idle.wav" "soundlevel" "SNDLVL_100dB" } // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-1203, 5425, 91;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3063, 3266, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3319, 3266, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3319, 1603, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3063, 1603, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-2947, 546, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-2691, 546, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-1315, -2157, 285;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-1315, -2413, 285;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Metal Frames Moving "playrandom" { "time" "2,10" "volume" "1.0" "pitch" "85,100" "origin" "-3655, 2847, 504;" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Metal Frames Moving "playrandom" { "time" "2,10" "volume" "1.0" "pitch" "85,100" "origin" "-2692, 2847, 504;" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Metal Frames Moving "playrandom" { "time" "2,10" "volume" "1.0" "pitch" "85,100" "origin" "-2482, 4801, 427;" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Dust Fall "playrandom" { "time" "10,20" "volume" "1.0" "pitch" "85,100" "origin" "-1527, -23, 402;" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\oneshot\dust_fall_01.ogg" "wave" "soundscape\emitters\oneshot\dust_fall_02.ogg" "wave" "soundscape\emitters\oneshot\dust_fall_03.ogg" } } // Dust Fall "playrandom" { "time" "10,20" "volume" "1.0" "pitch" "85,100" "origin" "-2675, -1743, 393;" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\oneshot\dust_fall_01.ogg" "wave" "soundscape\emitters\oneshot\dust_fall_02.ogg" "wave" "soundscape\emitters\oneshot\dust_fall_03.ogg" } } // M939 Truck Idle "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-1329, 363, 147;" "wave" "soundscape\emitters\loop\big_truck.wav" "soundlevel" "SNDLVL_100dB" } } "exterior.dockside" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "soundmixer" "default_mix" // City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Traffic Ambience "playlooping" { "volume" "0.4" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_02.wav" } // Seagull Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.3, 0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.3" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.8" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2,0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.5, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.4, 0.6" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "1.0" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "1.0" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\blast_1.wav" "wave" "(soundscape\emitters\Oneshot\blast_2.wav" "wave" "(soundscape\emitters\Oneshot\blast_3.wav" "wave" "(soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3063, 3266, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3319, 3266, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3319, 1603, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3063, 1603, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-2947, 546, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-2691, 546, 416;" "wave" "soundscape\emitters\loop\large_vent_out.wav" "soundlevel" "SNDLVL_95dB" } // Metal Frames Moving "playrandom" { "time" "2,10" "volume" "1.0" "pitch" "85,100" "origin" "-3655, 2847, 504;" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Metal Frames Moving "playrandom" { "time" "2,10" "volume" "1.0" "pitch" "85,100" "origin" "-2692, 2847, 504;" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-3678, 6248, 260;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } // Gas Tank "playlooping" { "volume" "1.0" "pitch" "95" "origin" "-3908, 3140, 260;" "wave" "soundscape\emitters\loop\refrigerator_loop_01.wav" "soundlevel" "SNDLVL_100dB" } // Crane "playlooping" { "volume" "1.0" "pitch" "60" "origin" "-4378, 1976, 465;" "wave" "soundscape\emitters\loop\radio_tower_moving.wav" "soundlevel" "SNDLVL_110dB" } // Crane "playlooping" { "volume" "1.0" "pitch" "60" "origin" "-4378, 1011, 465;" "wave" "soundscape\emitters\loop\radio_tower_moving.wav" "soundlevel" "SNDLVL_110dB" } // Crane "playlooping" { "volume" "1.0" "pitch" "60" "origin" "-4378, -291, 465;" "wave" "soundscape\emitters\loop\radio_tower_moving.wav" "soundlevel" "SNDLVL_110dB" } } "drydock" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "soundmixer" "default_mix" // City Ambience "playlooping" { "volume" "0.8" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Traffic Ambience "playlooping" { "volume" "0.3" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_02.wav" } // Seagull Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.5" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.1,0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.8" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2,0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.5, 0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8, 1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.2, 0.4" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "1.0" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" "(soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "1.0" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" "(soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" "(soundscape\emitters\Oneshot\blast_1.wav" "wave" "(soundscape\emitters\Oneshot\blast_2.wav" "wave" "(soundscape\emitters\Oneshot\blast_3.wav" "wave" "(soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Ship Pipes "playlooping" { "volume" "0.5" "pitch" "85" "origin" "240, -2215, -56;" "wave" "soundscape\emitters\loop\pipes_loose_loop_01.wav" "soundlevel" "SNDLVL_80dB" } // Ship Pipes "playlooping" { "volume" "0.5" "pitch" "85" "origin" "530, -1466, -56;" "wave" "soundscape\emitters\loop\pipes_loose_loop_01.wav" "soundlevel" "SNDLVL_80dB" } // Equipment App "playlooping" { "volume" "1.0" "pitch" "70" "origin" "19, -1540, 94;" "wave" "soundscape\emitters\loop\halogen_light_loop.wav" "soundlevel" "SNDLVL_95dB" } } //---------------------------------INTERIORS------------------------------------------------------ "interior.spawn.sec" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.3" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.7" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.3" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Train Distant Ambience "playlooping" { "volume" "0.15" "pitch" "100" "wave" "soundscape\emitters\loop\de_train_trainloop.wav" } // Seagull Ambience "playlooping" { "volume" "0.07" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.05, 0.09" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.07" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.07" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.7" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.7" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Fluorescent Light "playlooping" { "volume" "1.0" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "-3840, 6828, 381;" "soundlevel" "SNDLVL_70dB" } // Diesel Loc "playlooping" { "volume" "0.4" "pitch" "100" "origin" "-2466, 7234, 160;" "wave" "soundscape\emitters\loop\diesel_train_idle.wav" "soundlevel" "SNDLVL_100dB" } } "interior.factory.spawn" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.05" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.05, 0.09" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Metal Moving "playrandom" { "time" "5,10" "volume" "1.0" "pitch" "70,90" "position" "random" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.06" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.7" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.7" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Fluorescent Light "playlooping" { "volume" "0.8" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "-3428, 5822, 346;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.8" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "-3428, 4845, 346;" "soundlevel" "SNDLVL_70dB" } // Equipment App "playlooping" { "volume" "1.0" "pitch" "60" "origin" "-3435, 4632, 313;" "wave" "soundscape\emitters\loop\halogen_light_loop.wav" "soundlevel" "SNDLVL_95dB" } } "interior.warehouse.dockside" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.05" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.08, 0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.07" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Metal Moving "playrandom" { "time" "5,10" "volume" "1.0" "pitch" "70,90" "position" "random" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.06" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.7" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.7" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3064, 3314, 422;" "wave" "soundscape\emitters\loop\airconditioner_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3020, 3314, 422;" "wave" "soundscape\emitters\loop\airconditioner_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3064, 1650, 422;" "wave" "soundscape\emitters\loop\airconditioner_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-3320, 1650, 422;" "wave" "soundscape\emitters\loop\airconditioner_out.wav" "soundlevel" "SNDLVL_95dB" } // Crane "playlooping" { "volume" "0.7" "pitch" "60" "origin" "-4378, 1976, 465;" "wave" "soundscape\emitters\loop\radio_tower_moving.wav" "soundlevel" "SNDLVL_110dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-2692, 593, 422;" "wave" "soundscape\emitters\loop\airconditioner_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-2948, 593, 422;" "wave" "soundscape\emitters\loop\airconditioner_out.wav" "soundlevel" "SNDLVL_95dB" } // Crane "playlooping" { "volume" "0.7" "pitch" "60" "origin" "-4378, 1011, 465;" "wave" "soundscape\emitters\loop\radio_tower_moving.wav" "soundlevel" "SNDLVL_110dB" } // Fluorescent Light "playlooping" { "volume" "0.8" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "-3660, -72, 382;" "soundlevel" "SNDLVL_70dB" } // Crane "playlooping" { "volume" "0.7" "pitch" "60" "origin" "-4378, -291, 465;" "wave" "soundscape\emitters\loop\radio_tower_moving.wav" "soundlevel" "SNDLVL_110dB" } } "interior.warehouse.railway" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.06" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.05, 0.09" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.06" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Metal Moving "playrandom" { "time" "5,10" "volume" "1.0" "pitch" "70,90" "position" "random" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.15" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Birds "playrandom" { "time" "2,20" "volume" "0.06" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.7" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.7" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-1268, -2412, 310;" "wave" "soundscape\emitters\loop\airconditioner_out.wav" "soundlevel" "SNDLVL_95dB" } // Vent Unit "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-1268, -2156, 310;" "wave" "soundscape\emitters\loop\airconditioner_out.wav" "soundlevel" "SNDLVL_95dB" } // Equipment App "playlooping" { "volume" "1.0" "pitch" "60" "origin" "-565, -1762, 149;" "wave" "soundscape\emitters\loop\halogen_light_loop.wav" "soundlevel" "SNDLVL_95dB" } } "interior.factory.railway" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.06" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.05, 0.09" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.06" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Metal Moving "playrandom" { "time" "5,10" "volume" "1.0" "pitch" "70,90" "position" "random" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.2" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Birds "playrandom" { "time" "2,20" "volume" "0.06" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.7" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.7" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "-923, -94, 224;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "-923, -721, 224;" "soundlevel" "SNDLVL_70dB" } // Equipment App "playlooping" { "volume" "1.0" "pitch" "60" "origin" "-859, 103, 156;" "wave" "soundscape\emitters\loop\halogen_light_loop.wav" "soundlevel" "SNDLVL_NORM" } // Dust Fall "playrandom" { "time" "10,20" "volume" "1.0" "pitch" "85,100" "origin" "-1527, -23, 402;" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\oneshot\dust_fall_01.ogg" "wave" "soundscape\emitters\oneshot\dust_fall_02.ogg" "wave" "soundscape\emitters\oneshot\dust_fall_03.ogg" } } // M939 Truck Idle "playlooping" { "volume" "1.0" "pitch" "90" "origin" "-1329, 363, 147;" "wave" "soundscape\emitters\loop\big_truck.wav" "soundlevel" "SNDLVL_100dB" } } "interior.ship" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.06" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.04" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Metal Moving "playrandom" { "time" "5,10" "volume" "1.0" "pitch" "70,90" "position" "random" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.4" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Birds "playrandom" { "time" "2,20" "volume" "0.05" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.3" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.7" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.7" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } } "interior.dock.barracks" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.3" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.06" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Metal Moving "playrandom" { "time" "5,10" "volume" "0.8" "pitch" "70,90" "position" "random" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.1" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Birds "playrandom" { "time" "2,20" "volume" "0.08" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.9" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.9" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.9" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.9" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Fluorescent Light "playlooping" { "volume" "0.8" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "768, 3868, 208;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.8" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "128, 3868, 208;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.8" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "-1588, 6967, 230;" "soundlevel" "SNDLVL_70dB" } // Diesel Loc "playlooping" { "volume" "0.6" "pitch" "100" "origin" "-2466, 7234, 160;" "wave" "soundscape\emitters\loop\diesel_train_idle.wav" "soundlevel" "SNDLVL_100dB" } } "interior.warehouse.yard" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.06" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.06" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Metal Moving "playrandom" { "time" "5,10" "volume" "1.0" "pitch" "70,90" "position" "random" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.2" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Birds "playrandom" { "time" "2,20" "volume" "0.06" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.7" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.7" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Equipment App "playlooping" { "volume" "1.0" "pitch" "60" "origin" "1869, 3190, 151;" "wave" "soundscape\emitters\loop\halogen_light_loop.wav" "soundlevel" "SNDLVL_NORM" } } "interior.construction.building" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.4" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.09" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Windgust Sand "playrandom" { "time" "2,20" "volume" "0.15" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\Windgust_sand_01.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_02.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_03.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_04.ogg" "wave" "soundscape\emitters\Oneshot\Windgust_sand_05.ogg" } } // Creaking Wood "playrandom" { "time" "3,10" "volume" "0.8" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\tree_creak_01.ogg" "wave" "soundscape\emitters\Oneshot\tree_creak_02.ogg" "wave" "soundscape\emitters\Oneshot\tree_creak_03.ogg" "wave" "soundscape\emitters\Oneshot\tree_creak_04.ogg" "wave" "soundscape\emitters\Oneshot\tree_creak_05.ogg" "wave" "soundscape\emitters\Oneshot\tree_creak_06.ogg" "wave" "soundscape\emitters\Oneshot\tree_creak_07.ogg" "wave" "soundscape\emitters\Oneshot\tree_creak_08.ogg" } } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.2" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Birds "playrandom" { "time" "2,20" "volume" "0.15" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.15" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.6" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.3, 0.5" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "1.0" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "1.0" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "1.0" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } } "interior.cargo.construction" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.06" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Metal Moving "playrandom" { "time" "5,10" "volume" "1.0" "pitch" "70,90" "position" "random" "soundlevel" "SNDLVL_95dB" "rndwave" { "wave" "soundscape\emitters\oneshot\metal_locker_wind_01.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_02.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_03.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_04.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_05.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_06.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" "wave" "soundscape\emitters\oneshot\metal_locker_wind_07.ogg" } } // Metal Groans from ship "playrandom" { "time" "10,20" "volume" "0.15" "pitch" "90" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\metal_groan01.wav" "wave" "soundscape\emitters\Oneshot\metal_groan02.wav" "wave" "soundscape\emitters\Oneshot\metal_groan03.wav" "wave" "soundscape\emitters\Oneshot\metal_groan04.wav" } } // Birds "playrandom" { "time" "2,20" "volume" "0.08" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.2" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.8" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.8" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.8" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.8" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Fluorescent Light "playlooping" { "volume" "0.8" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "1468, -704, 217;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "2468, -720, 148;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "2468, -720, 316;" "soundlevel" "SNDLVL_70dB" } } "interior.spawn.ins" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.08" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.08, 0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.07" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.25" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.15" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.7" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.7" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Tigr "playlooping" { "volume" "1.0" "pitch" "120" "origin" "3330, -4813, 106;" "wave" "soundscape\emitters\loop\humvee_loop.wav" "soundlevel" "SNDLVL_100dB" } // Comm Trailer Tower "playlooping" { "volume" "0.4" "pitch" "90" "origin" "3001, -3734, 472;" "wave" "soundscape\emitters\loop\small_radio_mast.wav" "soundlevel" "SNDLVL_70dB" } // Comm Trailer Engine "playlooping" { "volume" "1.0" "pitch" "125" "origin" "2941, -3715, 101;" "wave" "soundscape\emitters\loop\fishing_boat_distant.wav" "soundlevel" "SNDLVL_85dB" } // Crane "playlooping" { "volume" "1.0" "pitch" "60" "origin" "2384, -5246, 360;" "wave" "soundscape\emitters\loop\radio_tower_moving.wav" "soundlevel" "SNDLVL_110dB" } // Radio Voices "playrandom" { "time" "5,10" "volume" "1.0" "pitch" "100" "origin" "4028, -3484, 168;" "soundlevel" "SNDLVL_80dB" "rndwave" { "wave" "soundscape\emitters\oneshot\arabic_radio_voice_01.ogg" "wave" "soundscape\emitters\oneshot\arabic_radio_voice_02.ogg" "wave" "soundscape\emitters\oneshot\arabic_radio_voice_03.ogg" "wave" "soundscape\emitters\oneshot\arabic_radio_voice_04.ogg" "wave" "soundscape\emitters\oneshot\arabic_radio_voice_05.ogg" "wave" "soundscape\emitters\oneshot\arabic_radio_voice_06.ogg" } } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "3840, -3328, 219;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "3838, -3680, 219;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "3363, -33779, 227;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "3404, -3401, 227;" "soundlevel" "SNDLVL_70dB" } } "interior.cargo.ins.spawn" { // *** dsp settings *** // "dsp" "41" "dsp_spatial" "41" "dsp_volume" "0" "fadetime" "1.0" "soundmixer" "default_mix" // *** looping sounds *** // // City Ambience "playlooping" { "volume" "0.1" "pitch" "100" "wave" "soundscape\ambience\city_ambience_02.wav" } // Indoor City Ambience "playlooping" { "volume" "0.9" "pitch" "100" "wave" "soundscape\ambience\town_indoors_ambience_01.wav" } // Traffic Ambience "playlooping" { "volume" "0.2" "pitch" "100" "wave" "soundscape\ambience\traffic_ambience_01.wav" } // Seagull Ambience "playlooping" { "volume" "0.08" "pitch" "100" "wave" "soundscape\ambience\birds_seagull_ambience_03.wav" } // Waves "playrandom" { "time" "5,15" "volume" "0.08, 0.15" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\wave_01.ogg" "wave" "soundscape\emitters\Oneshot\wave_02.ogg" "wave" "soundscape\emitters\Oneshot\wave_03.ogg" "wave" "soundscape\emitters\Oneshot\wave_04.ogg" "wave" "soundscape\emitters\Oneshot\wave_05.ogg" } } // Birds "playrandom" { "time" "2,20" "volume" "0.07" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\birds_chorus_03.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_05.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_07.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_13.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_14.ogg" "wave" "soundscape\emitters\Oneshot\birds_chorus_15.ogg" } } // Ship Horn "playrandom" { "time" "100,200" "volume" "0.25" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\ship_horn_distant.ogg" } } // Sirens Distant "playrandom" { "time" "55,80" "volume" "0.1" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_120dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\firetruck_01.ogg" "wave" "soundscape\emitters\Oneshot\ambulance_02.ogg" } } // Air Siren Distant "playrandom" { "time" "120" "volume" "0.4" "pitch" "85,105" "position" "random" "soundlevel" "SNDLVL_130dB" "rndwave" { "wave" "soundscape\emitters\Oneshot\air_siren_distant.ogg" } } // Buoy Bell Distant "playrandom" { "time" "55,80" "volume" "0.15" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_NORM" "rndwave" { "wave" "soundscape\emitters\Oneshot\buoybell_dist_01.ogg" "wave" "soundscape\emitters\Oneshot\buoybell_dist_02.ogg" } } //Flyby "playrandom" { "time" "65,80" "volume" "0.2, 0.4" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_01.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_02.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_03.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_04.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_05.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_06.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_07.ogg" "wave" ")soundscape\emitters\Oneshot\fighter_jet_flyby_08.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_chinook.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_01.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_02.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_03.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_04.ogg" "wave" ")soundscape\emitters\Oneshot\helicopter_05.ogg" } } // Dist Explosions "playrandom" { "time" "5,20" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_02.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_03.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_set_11.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_01.ogg" "wave" ")soundscape\emitters\Oneshot\dist_explosion_single_03.ogg" } } // Dist Gunfire "playrandom" { "time" "45,60" "volume" "0.1, 0.3" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_125dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\dist_gun_st_09.ogg" "wave" ")soundscape\emitters\Oneshot\dist_gun_st_10.ogg" "wave" ")soundscape\emitters\Oneshot\dist_mgun_misc_02.ogg" } } // Huge Explosion "playrandom" { "time" "60,120" "volume" "0.7" "pitch" "100" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_01.ogg" "wave" ")soundscape\emitters\Oneshot\explosion_huge_distant_02.ogg" } } // Artillery "playrandom" { "time" "10,30" "volume" "0.7" "pitch" "100,115" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\heavy_artillery01.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery02.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery03.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery04.wav" "wave" ")soundscape\emitters\Oneshot\heavy_artillery05.wav" } } // Blasts "playrandom" { "time" "15,35" "volume" "0.7" "pitch" "95,105" "position" "random" "soundlevel" "SNDLVL_180dB" "rndwave" { "wave" ")soundscape\emitters\Oneshot\blast_1.wav" "wave" ")soundscape\emitters\Oneshot\blast_2.wav" "wave" ")soundscape\emitters\Oneshot\blast_3.wav" "wave" ")soundscape\emitters\Oneshot\blast_4.wav" } } // *** positional sounds *** // // Tigr "playlooping" { "volume" "1.0" "pitch" "120" "origin" "3330, -4813, 106;" "wave" "soundscape\emitters\loop\humvee_loop.wav" "soundlevel" "SNDLVL_100dB" } // Comm Trailer Tower "playlooping" { "volume" "0.4" "pitch" "90" "origin" "3001, -3734, 472;" "wave" "soundscape\emitters\loop\small_radio_mast.wav" "soundlevel" "SNDLVL_70dB" } // Comm Trailer Engine "playlooping" { "volume" "1.0" "pitch" "125" "origin" "2941, -3715, 101;" "wave" "soundscape\emitters\loop\fishing_boat_distant.wav" "soundlevel" "SNDLVL_85dB" } // Crane "playlooping" { "volume" "1.0" "pitch" "60" "origin" "2384, -5246, 360;" "wave" "soundscape\emitters\loop\radio_tower_moving.wav" "soundlevel" "SNDLVL_110dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "3939, -6232, 163;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "3939, -5576, 163;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "3939, -4942, 163;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "3939, -4942, 331;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "2248, -3648, 195;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "2248, -2944, 195;" "soundlevel" "SNDLVL_70dB" } // Fluorescent Light "playlooping" { "volume" "0.6" "pitch" "100" "wave" "soundscape\emitters\loop\fluorescent_light_loop.wav" "origin" "2248, -2944, 363;" "soundlevel" "SNDLVL_70dB" } }