"VertexlitGeneric"
{
	"$baseTexture" "models\weapons\c_items/c_medigun_defense"
	"$bumpmap" "models\weapons\c_items/c_medigun_defense_normal"
	"$bumpmapalphaphongmask" "1"

	"$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"	
	"$detailscale" "5"
	"$detailblendfactor" .00
	"$yellow" "0"
	"$phong" "1"
	"$phongexponent" "4"
	"$phongboost" ".5"	
	"$lightwarptexture" "models/player/pyro/pyro_lightwarp"
	"$phongfresnelranges"	"[.3 1 8]"
	"$halflambert" "0"
	
 	"$colortint_tmp" "[0 0 0]" 

	"$selfillum" "1"

	"$glowcolor" "1"

	"$cloakPassEnabled" "1"

	"$sheenPassEnabled" "1"

	"$sheenmap" 		"cubemaps\cubemap_sheen001"
	"$sheenmapmask" 		"Effects\AnimatedSheen\animatedsheen0"
	"$sheenmaptint" 		"[ 1 1 1 ]"
	"$sheenmapmaskframe" 	"0"
	"$sheenindex" 		"0"

	"Proxies"
	{
		"AnimatedWeaponSheen"
		{
			"animatedtexturevar" 		"$sheenmapmask"
			"animatedtextureframenumvar" 	"$sheenmapmaskframe"
			"animatedtextureframerate" 		"40"
		}
		"invis"
		{
		}

		"AnimatedTexture"
		{
			"animatedtexturevar" "$detail"
			"animatedtextureframenumvar" "$detailframe"
			"animatedtextureframerate" 30
		}

		"YellowLevel"
		{
			"resultVar" "$yellow"
		}

		"Equals"
		{
			"srcVar1" "$yellow"
			"resultVar" "$color2"
		}
	}
}
